Either bugs or common annoyances were either fixed or changed for, what we believe, is for the better.
I Fixed Stuff
Several changes have been made to fix certain bugs found in the unmodified version of X3: Albion Prelude. This list is incomplete.
- Ships now respond properly to SIGNAL_ATTACKED from attacks from Pirate race owned ships
- Jobs now properly select all variants of a ship class when choosing a ship for a job
- Several scene and model issues have been fixed with ships (misaligned turrets)
- Mission spawned pirate ships no longer have inactive turrets.
- Player no longer refreshes laser energy when jumping
- No longer able to sell to equipment docks if the dock doesn’t trade in that ware